INTERIOR

Year: 2017

Role:

  • Creative Direction

  • Concept Creation

  • 3D Modeling

  • Character Rigging

  • Texture and Shader creation

  • Lighting

  • Rendering

  • Edit

  • Sound design

 

Interior, stands as a personal project. We wanted to explore interior design visualizations through our digital tools. This project stands as the result and combination of dynamic motion graphics and architectural visualization.

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